IMPLEMENTING AUGUMENTED REALITY IN E-COMMERCE
1Prof. Ashish Dwivedi, 2Abhishek Prajapati, 3Sagar Tiwari, 4Mamta Mitharwal
1Professor, Department of Information Technology, Alamuri Ratnamala Institute of Engineering and Technology
2,3,4Student, Department of Information Technology, Alamuri Ratnamala Institute of Engineering and Technology
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ABSTRACT
The project contains a forum based on the E-commerce Android App where anyone can view the life style products and buy it at the same time. A Key Feature of the Project is that we introduced AR (Augmented Reality) to view the actual products. With the help of AR technology now customers can place their product more easily in seconds. If someone wants to buy a flower pot, they just have to look for the product. After filtering they can choose the best product. After the product selection one will get a new visual interface that they have to allow the camera permission and then it will ask to place the object by tapping on screen, he can put an advanced model in the real world. One can place that flower pot on the table anywhere and can see what it looks like with an enhanced experience. This is a visual demonstration process for modelling in the real world. This project simplifies the selection process and gives the customer a very good impression. This AR technology is very powerful and has the potential to change the current state of E-commerce Business. All lifestyle products can be designed using this model. According to us this could be the future of E-commerce. Many works of graphic designers and many of the functions of Software developers can be done in the future. Product display can actually be a big change. Many Technologies will be used. This project is scalable as we can also introduce AI / ML models, such as Computer Vision, OCR and many more.
KEY WORDS
Augmented Reality (AR), E-commerce, 3D Object, Product, AR Core Plugin, Flutter.