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Stream/Area:
-
Subject:
-
Paper ID:
IJSREM30389
Volume:
8 |
4 |
Apr 2024
Pages:
Publication Frequency:
Monthly (12 issues per year)
License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.
This executive summary focuses at IB Cricket’s creative techniques at the merging of branding and virtual reality games, which are transforming the VR environment. Highlighting the vital role of brand identification in building market presence, it goes into immersive experiences inside virtual reality gaming, addressing Virtual Infocom’s issues in the Indian gaming industry. The article develops a thorough literature review approach based on research on managing virtual brand communities in eSports. Data research from user surveys highlights the importance of social media in brand discovery. Examining user preferences and influencer cooperation, it argues for a broad content strategy that maximizes social media effect through strategic partnerships and engaging activities. This book is a useful resource, providing practical ideas and a plan for organizations handling branding, virtual reality gaming, and strategic marketing in the digital age.
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Publication Date
12/31/45389
Peer Review Type
Double-Blind Peer Review
Review Rounds: 2
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Conflict of Interest
The authors declare no conflict of interest related to this research work.
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