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Paper ID:10.55041/IJSREM27423

Detailed Implementation about Street Fighter Game using Python

Stream/Area:

-

Subject:

-

Paper ID:

10.55041/IJSREM27423

Volume:

7 |

12 |

Dec 2023

Pages:

Publication Frequency:

Monthly (12 issues per year)

DOI
Digital Object Identifier
10.55041/IJSREM27423

License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.

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Authors

YS

Yadhnesh Sukhadeve

TDK

Tejas D Kapgate

PYD

Prof. Y. D.Choudhari

RMG

Rohit M. Gaikwad

RBF

Ritikesh B. Fulzele

KMP

Khushal M. Patil

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Abstract

This paper examines the varied cultural meanings of computer game play in competitive and professional computer gaming and live-streaming. A fighting game is a genre of video game that involves combat between two or more characters. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into “combos”. Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat ’em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. The controls for Final Fight consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy Pressing the attack and jump buttons simultaneously allows the player to perform a special attack that strikes all surrounding enemies, but will drain a small portion of the player’s health. Enemies can be grabbed simply by walking into one of them. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area.

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Cite This Article

Yadhnesh Sukhadeve, Tejas D Kapgate, Prof. Y. D.Choudhari, Rohit M. Gaikwad, Ritikesh B. Fulzele, Khushal M. Patil, "Detailed Implementation about Street Fighter Game using Python," International Journal of Scientific Research in Engineering and Management, vol. 7, no. 12, Dec 2023. https://doi.org/10.55041/IJSREM27423

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11/11/2023

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Double-Blind Peer Review

Review Rounds: 2

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