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Stream/Area:
-
Subject:
-
Paper ID:
IJSREM56991
Volume:
10 |
2 |
Feb 2026
Pages:
Publication Frequency:
Monthly (12 issues per year)
License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.
The unprecedented growth of digital learning environments demands a more engaging, adaptive, and personalized education system. Traditional e-learning has been essentially void of motivation and ignores differences in learners. The paper, therefore, offers an overview of an AI-Integrated Gamified Education Platform, with the purpose of improving student engagement, learning outcomes, and retention. Accordingly, the proposed system integrates gamification aspects-points, badges, levels, and leaderboards-with Artificial Intelligence techniques-machine learning, adaptive algorithms, and learning analytics. The AI continuously analyzes the performance and behavior of learners for personalization of content, for tuning difficulty level, and recommending suitable learning paths. Integration of real-time analytics allows the facilitator to track the progress and take timely intervention. Experimental observations seem to indicate improvement in motivation, participation, and conceptual understanding of learners over conventional learning systems. A scalable and intelligent solution is proposed for modern education.
KEYWORDS
Publication Date
2/28/2026
Peer Review Type
Double-Blind Peer Review
Review Rounds: 2
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Conflict of Interest
The authors declare no conflict of interest related to this research work.
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