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ArticlePeer ReviewedOpen AccessPlagiarism Passed
Paper ID:IJSREM23942

Virtual and Augmented Reality in Education

Stream/Area:

-

Subject:

-

Paper ID:

IJSREM23942

Volume:

7 |

6 |

Jun 2023

Pages:

Publication Frequency:

Monthly (12 issues per year)

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Not assigned

License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.

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Authors

AV

Ashish Vaidya

MD

Mugdha Dharmadhikari

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Abstract

The growing trend in education is the utilization of virtual and augmented reality technologies. that has the potential to transform traditional classroom instruction. The focus of this research paper is to examine both the advantages and limitations of virtual and augmented reality technologies in the realm of education, including their ability to enhance student engagement, increase retention of information, and provide opportunities for immersive and experiential learning. The paper also examines the different types of VR/AR technologies available, including fully immersive VR environments and AR tools that AR tools overlay digital information onto the real-world environment. It discusses the pedagogical theories behind The incorporation of VR/AR in education including pedagogical approaches like constructivism. and situated learning, and how these theories support the integration of immersive technologies in the classroom setting. The research paper also addresses the challenges involved inimplementing VR/AR technologies in education, including the financial considerations related to hardware and software expenses. The need for specialized training, and potential ethical concerns related to the student privacy and safety. It concludes by looking ahead, the research paper explores the future potential of VR/AR in education, envisioning the prospect of developing personalized and adaptive learning experiences that cater to the unique needs and abilities of individual students. In short, this research paper offers a comprehensive overview of the utilization of VR/AR technologies in the field of education. It emphasizes the transformative potential of VR/AR technologies in reshaping traditional classroom instruction and enhancing student learning outcomes.

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Cite This Article

Ashish Vaidya, Mugdha Dharmadhikari, "Virtual and Augmented Reality in Education," International Journal of Scientific Research in Engineering and Management, vol. 7, no. 6, Jun 2023.

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Publication Date

6/22/2023

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Review Rounds: 2

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The authors declare no conflict of interest related to this research work.

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