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Stream/Area:
-
Subject:
-
Paper ID:
IJSREM33697
Volume:
8 |
6 |
Jun 2024
Pages:
Publication Frequency:
Monthly (12 issues per year)
License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.
This paper presents the design and implementation of a virtual shooting action simulation system based on intelligent VR technology. With the aim of addressing the challenge of limited access to basketball courts, the system utilizes VR technology to create a realistic basketball environment, enabling users to engage in shooting practice without the need for a physical court. The system incorporates intelligent VR features such as multi-sensitivity, immersion, and interactivity to provide users with an immersive experience akin to being on a real basketball court. The paper discusses relevant techniques including shooting actions in basketball, algorithms for acquiring ball-handling types, and the use of Vega software for virtual reality simulation. It details the system architecture, implementation, and evaluation through user satisfaction surveys and shooting percentage comparisons between the virtual system and real-world scenarios. The results indicate the system’s effectiveness in simulating shooting actions and its high degree of scene restoration, thus demonstrating its potential utility for basketball training and practice.
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Publication Date
10/5/2024
Peer Review Type
Double-Blind Peer Review
Review Rounds: 2
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Conflict of Interest
The authors declare no conflict of interest related to this research work.
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