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ArticlePeer ReviewedOpen AccessPlagiarism Passed
Paper ID:IJSREM64453

Vision Stack AI Studio

Stream/Area:

-

Subject:

-

Paper ID:

IJSREM64453

Volume:

10 |

6 |

Jun 2026

Pages:

1-6

Publication Frequency:

Monthly (12 issues per year)

DOI
Digital Object Identifier
10.55041/IJSREM64453

License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.

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Authors

OP

Onkar Phopase

Department of Computer Engineering

Sinhgad Academy of Engineering, Pune

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MN

Mahendra Nivangune

Department of Computer Engineering

Sinhgad Academy of Engineering, Pune

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SG

Sujal Gangarde

Department of Computer Engineering

Sinhgad Academy of Engineering, Pune

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KB

Kunal Bobade

Department of Computer Engineering

Sinhgad Academy of Engineering, Pune

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VP

Vaibhav Pisute

Department of Computer Engineering

Sinhgad Academy of Engineering, Pune

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Abstract

Vision Stack AI Studio is an end-to-end intelligent system designed to automate the extraction of gameplay highlights from extended video recordings and compile them into structured, shareable montages. The exponential growth of gaming content across digital streaming platforms has created a significant demand for tools that can eliminate the manual overhead of video editing for content creators. This paper presents the complete architecture, design rationale, and implementation of the system, which processes raw video input through a sequential pipeline comprising frame extraction via FFmpeg, spatial feature scoring through a ResNet-50 Convolutional Neural Network, in-game textual event detection via Optical Character Recognition, temporal post-processing for segment boundary determination, and final montage rendering. The system is delivered as a web application with a Svelte/React frontend and a FastAPI backend, supporting GPU-accelerated inference for high processing throughput. Empirical evaluation across a corpus of twenty gameplay recordings spanning multiple genres demonstrated an overall detection accuracy of 88%, precision of 85%, recall of 82%, and an F1-score of 83.4%, confirming the viability of the hybrid detection approach for real-world deployment.

KEYWORDS

Gameplay Highlight Detection Convolutional Neural Network Optical Character Recognition Video Montage Generation Computer Vision FastAPI FFmpeg Deep Learning ResNet-50.

Cite This Article

Onkar Phopase, Mahendra Nivangune, Sujal Gangarde, Kunal Bobade, Vaibhav Pisute, "Vision Stack AI Studio," International Journal of Scientific Research in Engineering and Management, vol. 10, no. 6, pp. 1-6, Jun 2026. https://doi.org/10.55041/IJSREM64453

Full Article/Conclusion

This paper has described Vision Stack AI Studio, a web-based system that automates the generation of gameplay highlight montages through an integrated AI pipeline combining convolutional neural network-based visual frame scoring with OCR-derived textual event detection. The hybrid detection approach achieves an F1-score of 83.4% across a diverse evaluation corpus, representing a significant improvement over the CNN-only baseline attributable to the complementary coverage provided by textual signal detection. The modular pipeline architecture, FastAPI backend, and containerized deployment model together provide a practical foundation for real-world operation and iterative improvement. Future development directions identified from evaluation analysis and user feedback include the substitution of transformer-based video encoders for the ResNet-50 backbone to improve detection on games with complex temporal event patterns; extension of the OCR keyword system with user-uploadable custom vocabularies for rapid adaptation to new titles; development of real-time highlight detection operating on live streams rather than post-hoc recordings; and integration of audio-based event detection as a third complementary evidence channel. Each of these extensions is compatible with the existing pipeline interface design, facilitating their incremental introduction without architectural disruption.

References

1. Y. LeCun, Y. Bengio, and G. Hinton, "Deep learning," Nature, vol. 521, no. 7553, pp. 436–444, 2015. 2. A. Karpathy, G. Toderici, S. Shetty, T. Leung, R. Sukthankar, and L. Fei-Fei, "Large-scale video classification with convolutional neural networks," in Proc. IEEE CVPR, pp. 1725–1732, 2014. 3. D. Tran, L. Bourdev, R. Fergus, L. Torresani, and M. Paluri, "Learning spatiotemporal features with 3D convolutional networks," in Proc. IEEE ICCV, pp. 4489–4497, 2015. 4. K. He, X. Zhang, S. Ren, and J. Sun, "Deep residual learning for image recognition," in Proc. IEEE CVPR, pp. 770–778, 2016. 5. R. Smith, "An overview of the Tesseract OCR engine," in Proc. 9th Int. Conf. Document Analysis and Recognition (ICDAR), pp. 629–633, 2007. 6. G. Bertasius, H. Wang, and L. Torresani, "Is space-time attention all you need for video understanding?" in Proc. ICML, 2021. 7. K. Simonyan and A. Zisserman, "Very deep convolutional networks for large-scale image recognition," in Proc. ICLR, 2015. 8. A. Dosovitskiy et al., "An image is worth 16×16 words: Transformers for image recognition at scale," in Proc. ICLR, 2021. 9. FFmpeg Project, "FFmpeg: A complete, cross-platform solution to record, convert and stream audio and video." [Online]. Available: https://ffmpeg.org. 10. FastAPI Documentation, "FastAPI: Modern, fast web framework for building APIs with Python." [Online]. Available: https://fastapi.tiangolo.com. 11. PaddleOCR, "Rich multilingual OCR toolkits based on PaddlePaddle." [Online]. Available: https://github.com/PaddlePaddle/PaddleOCR. 12. A. Paszke et al., "PyTorch: An imperative style, high-performance deep learning library," Advances in Neural Information Processing Systems, vol. 32, 2019.

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Publication Date

6/2/2026

Peer Review Type

Double-Blind Peer Review

Review Rounds: 2

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