Optimization of Delay and Area for Approximate Radix-8 Booth Multiplier
Narayan Swami G1, Bhuvana D T2, Keerthana M R3, Ankita B4, Manoja E5
1Associate Professor, 2Final year Student, 3Final year Student , 4Final year Student, 5Final year Student Department of Electronics and Communication Engineering,P E S institue of technology and management,Shimoga
Abstract - This paper investigates the optimization of Radix-8 Booth Multipliers, which are essential for efficient arithmetic operations in modern digital systems, particularly in applications such as digital signal processing, telecommunications, and image processing where rapid and accurate calculations are crucial. The study aims to enhance performance by focusing on reducing both delay and area while ensuring that acceptable accuracy levels are maintained for error-tolerant applications. To achieve these optimization goals, we compare three methodologies: the Carry Save Adder (CSA), the Kogge Stone Adder (KSA), and the Carry Look-Ahead Adder (CLA), each of which presents unique advantages and trade-offs in terms of speed, area utilization, and power consumption. The results of our analysis demonstrate that the Kogge Stone Adder provides the best overall performance in terms of speed and area efficiency, making it the most suitable choice for optimizing Radix-8 Booth Multipliers, particularly in scenarios where high performance and efficient resource use are critical. By emphasizing these findings, this study contributes valuable insights into the design of more efficient multipliers that can meet the increasing demands of contemporary digital applications.
Key Words: Radix-8 Booth Multiplier, approximate computing, delay optimization, area optimization, Carry Save Adder (CSA), Kogge Stone Adder (KSA), Carry Look-Ahead Adder (CLA), digital systems, arithmetic operations, performance enhancement, error-tolerant applications, partial product generation, hardware description languages (HDLs), digital signal processing, machine learning, approximation techniques, simulation and testing, power consumption, ASIC design.