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Stream/Area:
-
Subject:
-
Paper ID:
IJSREM19289
Volume:
7 |
4 |
Apr 2023
Pages:
Publication Frequency:
Monthly (12 issues per year)
License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.
This research develops a fast-paced multiplayer shooter game using Unreal Engine 5, a cutting-edge technology. The project’s primary goal is to create a fully functional game that is entirely for entertainment purposes. Several game modes, including Capture the Flag, teams,are included in the project. Depending on the game modes, the players are offered a wide variety of objectives. The overarching goal of every game mode is to eliminate the opponent and score the most points possible to win. The online subsystem of the Unreal Engine is used to enable multiplayer gameplay, and the plugin developed allows players to host or destroy sessions. The lag compensation techniques used in this project attempt to compensate for lag encountered during online gameplay and provide the player with a smoother experience. The project ensures that the players have a fun time with their friends or team members by providing a diverse range of weapons to choose from and graphical prowess.
KEYWORDS
Publication Date
4/20/2023
Peer Review Type
Double-Blind Peer Review
Review Rounds: 2
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Conflict of Interest
The authors declare no conflict of interest related to this research work.
Funding Information
No funding information available for this research.
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