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ArticlePeer ReviewedOpen AccessPlagiarism Passed
Paper ID:IJSREM15101

Two -Way Communication Using Avatars

Stream/Area:

-

Subject:

-

Paper ID:

IJSREM15101

Volume:

6 |

6 |

Jun 2022

Pages:

Publication Frequency:

Monthly (12 issues per year)

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Not assigned

License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.

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Authors

MSB

Ms. Samreen Begum

BH

Boddupally Hema

PR

Puram Reena

MB

Motar Bhargavi

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Abstract

Deaf and hard-of-hearing individuals primarily rely on sign language, which involves specific hand movements, body language, and facial expressions to communicate. However, inclusivity for this community is still lacking in various sectors, especially in educational institutions like schools and colleges. Students who are hearing-impaired often face difficulties in expressing themselves or understanding lessons in traditional classroom environments, which can lead to feels isolated. In recent years, the development of virtual avatar technology has opened new possibilities for improving communication accessibility. Sign language dictionaries today often incorporate video or animated avatar demonstrations of signs, which are more intuitive and easier to understand than static images. Some also use sign writing notations, allowing gestures to be stored in a textual format that can later be converted into visual signs using avatars. This project aims to generate sign language gestures using animated avatars. These avatars can be implemented in educational tools to help hearing individuals learn and understand sign language, making two-way communication more effective. With this technology, hearing-impaired students can participate more actively in classroom discussions, while their peers and teachers can better comprehend their input. Ultimately, this approach supports the inclusion of deaf and hard-of-hearing individuals in mainstream education and promotes equal learning opportunities.

KEYWORDS

– Mediapipe hand tracking pyttsx3 speech engine HamNoSys notation system SiGML (Sign Gesture Markup Language)

Cite This Article

Ms. Samreen Begum, Boddupally Hema, Puram Reena, Motar Bhargavi, "Two -Way Communication Using Avatars," International Journal of Scientific Research in Engineering and Management, vol. 6, no. 6, Jun 2022.

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Publication Date

6/15/2025

Peer Review Type

Double-Blind Peer Review

Review Rounds: 2

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5

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Conflict of Interest

The authors declare no conflict of interest related to this research work.

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No funding information available for this research.

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